AI Insights · Timothy · April 2025
Top Shopping Games on Unified Platform in Europe: Q1 2025
Explore the performance of the top 5 shopping games in Europe during Q1 2025, highlighting key trends in downloads, revenue, and active users.
In Q1 2025, the top shopping games on a unified platform in Europe displayed varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at each app's journey through the quarter.
Goods Puzzle: Sort Challenge from ONESOFT GLOBAL PTE. LTD. showed fluctuations in weekly revenue, peaking at approximately $124K at the start of the quarter. Weekly downloads reached a high of around 443K in mid-January, while active users consistently grew, surpassing 1.6M by the end of March.
My Supermarket Simulator 3D® by Game District LLC experienced a decrease in weekly revenue, starting at $49.7K and ending at $25.3K. Downloads remained strong, with a high of about 496K at the start, and active users hovered around 1.2M to 1.6M throughout the quarter.
Hypermarket 3D: Store Cashier from Sunday.gg had minimal revenue, with a slight bump to $38 in late March. Downloads showed a notable drop from 219K to around 112K, while active users decreased from 358K to approximately 210K by the end of March.
Goods Sort Master Triple Match by Hong Hai Wu Xian Technology Development Co., Ltd. maintained steady revenue around $3K. Downloads and active users showed positive trends, with a significant increase in downloads to 66.5K in early March, and active users rising to over 631K mid-quarter.
Supermarket Game - Shopping by BUBADU information technology Ltd. encountered low revenue, with sporadic peaks. Downloads began at 57.7K, gradually declining to around 29.7K. Active users showed a downward trend, ending the quarter at approximately 57K.
These insights, drawn from Sensor Tower data, illustrate the dynamic nature of the shopping games category in Europe. For more detailed analysis, visit Sensor Tower.